Mythic Abilities
Doom Clock
Legendary
Twice per raid, 20s apart: all map enemies take 15% max HP damage (boss excluded)
Mechanics
TriggerRaid timer
RarityLegendary
CategoryRaid
RestrictionMythic weapons.
Twice per raid, 20 seconds apart, all normal map enemies take 15% of their maximum HP.
2 pulses / raid20s apart15% max HP / pulse
Boss behaviorBosses are excluded.
How To Get It
Randomly rolled on compatible Mythic gear
Mythic Ranged Weapons + Mythic Melee Weapons can roll this ability when the Mythic item is generated. It can also appear when rolling an unlocked Mythic ability slot on compatible gear.
2.0% Legendary tier before compatible-pool selection. This is the rarity-tier roll, not the final chance for this specific ability.Compatible Mythic Gear
Patch History 2
Structured changes detected for this entry across saved game snapshots.
Changed 19 Aug 2026, 00:027 changes ⌄
Acquisition.Method
BeforeNot set→AfterRandom Mythic ability roll
Acquisition.GearTypes
BeforeNot set→After["ranged_weapon","melee_weapon"]
Acquisition.InitialRoll
BeforeNot set→Aftertrue
Acquisition.AbilitySlotRoll
BeforeNot set→Aftertrue
Acquisition.InitialRarityWeight
BeforeNot set→After2
Acquisition.InitialRarityWeightTotal
BeforeNot set→After100
SearchTextExtra
View snapshot changes →BeforeNot set→AfterRanged Weapon Melee Weapon
Changed 17 Aug 2026, 15:351 change ⌄
Description
View snapshot changes →BeforeCountdown; at zero all map enemies die (boss excluded)→AfterTwice per raid, 20s apart: all map enemies take 15% max HP damage (boss excluded)






