Interactive Tool
Raid Filter Builder
Build the same ordered Loot Rules used in UNHUMAN. Each rule says what to do, then narrows the match by category, subtype, rarity, tier, affix and value. Rules are checked from top to bottom; once an item matches a rule, later rules never see it.
1. BUILDAdd and reorder KEEP, SELL and SALVAGE rules.
2. PREVIEWOpen a rule preview only when you want to inspect what reaches that stage.
3. PLANCompare the final KEEP, SELL and SALVAGE outcome before recreating the setup in-game.
Final extraction outcome
Sharing
Import/export and share URLs will be functioning when UNHUMAN ships its native filter share format. Once that format exists, the Wiki can mirror it exactly.
Protection behaviour
Quest and locked items are always kept. Chase loot cannot be consumed by the default or by broad sell/salvage rules. Fragments require an explicit FRAGMENT rule to sell; Infinity Fragments are never auto-sold. The preview marks protected/chase examples where relevant.