Mythic Abilities
61 entries.
Mythic Abilities
Combat start: shield absorbs 20% max HP of damage. 20s CD
+150% carry capacity
Heal 15% max HP after every combat
Attack speed +8%/sec the longer combat lasts (max +50%)
Combat start: rot DoT deals 5% weapon damage per second for 5s
Scan + teleport to enemies, kill, then POIs
+50% money from all income
+15% damage reduction
Insanity caches open instantly: no reel animation
Instant extraction. Auto-deploy has no countdown
Backpack contents weigh 25% less
Every kill: +2% damage this raid
+40kg carry capacity
Twice per raid, 20s apart: all map enemies take 15% max HP damage (boss excluded)
Combat start: 3s stun + heal suppress + armor shred (boss: no stun)
Combat escapes always succeed. Escape cooldown halved
This weapon never loses durability in raids
Any hit instantly kills non-boss enemies below 20% HP
~2% per hit: glitch surge deals 5% of enemy max HP (boss included)
Medkits apply instantly and heal +50% more
+5% First Strike Chance in the deep Abyss (does not stack)
+20 evasion, +15 stealth
Combat start: phantom clone mirrors your damage
Every drop is upgraded +1 rarity (gear caps at prototype)
Extraction: 1 random piece of looted gear is upgraded +1 rarity. Past its top gear tier it becomes a mythic artifact. Never touches gear you brought in.
This weapon never overheats
POI searches resolve instantly: all loot drops the moment you start searching
+20 speed, +10% dodge chance
Below 30% HP: +100% damage
+10% max HP/s leech rate
25% chance for +1 extra item from every enemy
Reveal all enemies + foresee every drop: rarity tags on POIs & enemies
Combat start: enemy takes +20% damage all fight (boss +10%)
Every kill: +1% chance to upgrade drop rarity, stacking this raid
Combat start: nanobot drone deals 5% weapon damage per second until combat ends
Combat start: enemy takes % max HP as DoT over 3s (boss halved)
Combat start: after 2s, 25% max HP explosion (boss 8%)
Every kill: +1% fire rate this raid (max +100%)
+15% ability cooldown reduction
Faster heat buildup; overheat releases a nova + instant cooldown
+5% damage reduction
Combat start: 2s untouchable while dealing damage
Enemies drop double loot AND double modules
Every 4th hit is a guaranteed headshot at +100% power
Combat start: armor-ignoring massive flat shot (boss included)
Deletes 1 enemy at raid start; their loot goes straight to your bag (bosses excluded)
+100% currency from salvage
Every POI search yields +3 bonus items
Revive at 50% HP on lethal damage. Revives can't stack: only 1 revive per raid.
+100% POI search speed
Entire raid runs at 2x speed
Combat start: black hole pulls enemy in + 5s stun (boss: pull only)
Combat start: freeze 4s, +50% damage taken while frozen (boss 1.5s)
+50% stamina regen
Combat start: sky lightning deals a headshot-power weapon strike (boss included)
Immune to ambushes
Zero stamina consumption
This weapon never misses
+5% max HP/s leech rate
Instantly teleport to extraction with all loot
Combat start: roll a random powerful buff