Modifiers
130 entries.
Modifiers
+2% accuracy per hit (max +30%)
+10% damage reduction
Kernel modifier for Armor.
Patche modifier for Armor.
Ignore ALL enemy armor
Ignore 70% of enemy armor
Kernel modifier for Melee.
Full repair after each raid
Kernel modifier for Melee.
Kernel modifier for Armor.
Kernel modifier for Ranged.
+8% max HP/s leech rate
Patche modifier for Container.
Patche modifier for Ranged.
Patche modifier for Ranged.
Patche modifier for Armor.
Zero stamina consumption
Kernel modifier for Armor.
Kernel modifier for Container.
+{val}% headshot multiplier (cap +10%)
+{val}% fire rate
+{val}% weapon base damage
First hit each combat: +30% DR
+{val} headshot multiplier
Every shot is a headshot
Kernel modifier for Armor.
{val}% chance to double damage
25% chance for free 2nd hit
70-80% headshot chance
Patche modifier for Melee.
Patche modifier for Container.
Kernel modifier for Ranged.
Patche modifier for Container.
Instant extraction
Patche modifier for Ranged.
Patche modifier for Ranged.
+{val} speed
Kernel modifier for Ranged.
Patche modifier for Ranged.
Patche modifier for Melee.
Patche modifier for Melee.
+{val}% health
Patche modifier for Container.
Patche modifier for Ranged.
Patche modifier for Melee.
Kernel modifier for Melee.
Kernel modifier for Armor.
Kernel modifier for Ranged.
Kernel modifier for Melee.
+{val}% fire rate
Kernel modifier for Ranged.
Patche modifier for Armor.
No reload, unlimited ammo
Patche modifier for Container.
+{val} armor
Below 20% HP: +50% DR for 5s (60s CD)
Kernel modifier for Armor.
+30% extra items from POI
Kernel modifier for Container.
Patche modifier for Armor.
{val}% chance for +1 item from POI
Patche modifier for Armor.
Patche modifier for Ranged.
Patche modifier for Melee.
Kernel modifier for Armor.
Module drop rate x2
Kernel modifier for Melee.
+20 HP on enemy kill
Kernel modifier for Container.
1% chance to deal 3% of enemy max HP (not bosses)
All positive stats x6, blocks manual repair
Kernel modifier for Ranged.
+{val}% damage
+100% damage vs enemies above 80% HP
Kernel modifier for Container.
Patche modifier for Ranged.
Kernel modifier for Melee.
Kernel modifier for Ranged.
+{val} armor penetration
{val}% armor ignore
+{val} evasion
Kernel modifier for Ranged.
Kernel modifier for Ranged.
Kernel modifier for Container.
Kernel modifier for Melee.
50% chance to upgrade drop rarity +1
Kernel modifier for Melee.
Patche modifier for Armor.
+5% max HP per second
+{val} flat damage
Patche modifier for Armor.
Patche modifier for Melee.
+50% currency from salvage
Double loot quantity from enemies
Kernel modifier for Armor.
-70% POI search time
Kernel modifier for Melee.
+{val} stealth
Kernel modifier for Armor.
Patche modifier for Melee.
Patche modifier for Melee.
Patche modifier for Container.
Kernel modifier for Container.
Kernel modifier for Container.
Returns to stash on death
Returns to stash on death
Patche modifier for Armor.
Patche modifier for Armor.
15% chance to stun for 0.5s
Kernel modifier for Container.
Kernel modifier for Container.
+{val}% headshot chance
Patche modifier for Ranged.
Patche modifier for Melee.
+{val} flat damage
+{val} scavenge
Revive at 50% HP. Revives can't stack: only 1 revive per raid.
+{val}% max HP/s leech rate
+4% max HP/s leech rate
Patche modifier for Armor.
Patche modifier for Ranged.
Kernel modifier for Melee.
Kernel modifier for Ranged.
Kernel modifier for Armor.
+{val}kg carry capacity
{val}% chance to apply random status
Kernel modifier for Container.
+80% carry capacity
Patche modifier for Melee.
All enemies visible on map