UNHUMAN // WIKI
Wiki Tool

Glossary

Common game terminology used throughout the wiki.

Handling

Reduces recoil per shot. Also sets your headshot chance to handling / 10, capped at 40%.

Leech Rate

Restores a percentage of maximum HP per second. Capped at 20%/s normally and 5%/s in the Abyss.

Cooldown Reduction

Reduces augment skill cooldowns, capped at 40%.

Damage Reduction

Reduces incoming damage through one additive pool. Capped at 50% normally and 30% in the Abyss.

Dodge Chance

Chance to avoid an attack. Capped at 75% normally and 50% in the Abyss.

RPM

Rounds per minute.

Armor

Mitigates physical damage.

Evasion

Chance to avoid attacks.

Scavenging

General looting efficiency.

Stealth

Reduces enemy detection chance.

Speed

Raid movement speed; +1% per point, capped at +50%.

Armor Pen

Ignores enemy armor.

Armor Penetration

Ignores enemy armor.

Status Power

Status effect strength.

Status Duration

Status effect duration.

Headshot Chance

Chance to hit vital areas.

Headshot Mult

Damage multiplier on headshots.

Weight Capacity

Maximum carry weight.

Loot Rarity

Chance for higher tier drops.

Loot Quantity

Chance for extra loot drops.