Signal Corruption
VOID
Mechanics
Enemy Regen
Enemies regenerate HP each combat tick
Armor Shred
Enemy hits reduce your armor temporarily
Heal Suppression
Healing effectiveness reduced by 30%
Enemy Enrage
Enemies below 30% HP deal +50% damage
Corruption Shields
Enemies spawn with a shield equal to 15% of max HP
Signal Static
Random damage ticks during movement between POIs
Death Echo
15% chance killed enemies spawn a clone
Phantom Strike
10% chance enemy hits bypass armor and evasion
Signal Overdrive
Signal Static becomes more frequent and intense
Reality Fracture
All damage has ±50% variance