
Traders
SIGNAL BROKER
Related
Chassis PlateFIXED STOCK
Neural FragmentFIXED STOCK
Servo CoreFIXED STOCK
Synth TissueFIXED STOCKTech Ai OptimizerFIXED STOCKTech Cap MilitaryFIXED STOCKTech Catalyst ElementalFIXED STOCKTech Chip KernelFIXED STOCKTech Chip RootFIXED STOCKTech Drive FlashFIXED STOCKTech Eraser DriveFIXED STOCKTech Glitch MoteFIXED STOCKTech Part ExpansionFIXED STOCKTech Tool RecompilerFIXED STOCKStanding & Reputation
Standing levels improve prices and generated-stock quality. XP requirements below are cumulative totals to reach each level.
LevelStanding XPDiscountBargainCoin FlipGenerated Roll
Lv.0Starting level0%+0%0%Std 60% · Enh 30% · Custom 10%
Lv.11,5005%+5%2%Std 56% · Enh 30% · Custom 14%
Lv.27,50010%+10%5%Std 52% · Enh 30% · Custom 18%
Lv.331,50015%+15%8%Std 48% · Enh 30% · Custom 22%
Lv.4106,50020%+20%12%Std 44% · Enh 30% · Custom 26%
Lv.5256,50025%+30%15%Std 40% · Enh 30% · Custom 30%
Generated item level Standing Lv. + 1Manual restock Lv.3+ · $10,000 credits
Quests 5
Quest lines offered by SIGNAL BROKER, shown in prerequisite order.
Open all Quest Chains
Fixed Stock
Tech Chip RootStock 10 | CL0+Tech Drive FlashStock 8 | CL0+Tech Eraser DriveStock 6 | CL0+Tech Part ExpansionStock 4 | CL1+Tech Chip KernelStock 3 | CL2+Tech Tool RecompilerStock 3 | CL2+Tech Catalyst ElementalStock 4 | CL3+Tech Cap MilitaryStock 2 | CL5+Tech Ai OptimizerStock 1 | CL7+Tech Glitch MoteStock 1 | CL8+
Neural FragmentStock 3 | Prestige 3+
Servo CoreStock 3 | Prestige 3+
Synth TissueStock 2 | Prestige 3+
Chassis PlateStock 2 | Prestige 3+
Neural FragmentStock 3 | Prestige 3+
Servo CoreStock 3 | Prestige 3+
Synth TissueStock 2 | Prestige 3+
Chassis PlateStock 2 | Prestige 3+Patch History 1
Structured changes detected for this entry across saved game snapshots.
Changed 19 Aug 2026, 01:1932 changes ⌄
Standing.XpTable
BeforeNot set→After[1500,6000,24000,75000,150000]
Standing.Benefits.0.Discount
BeforeNot set→After0
Standing.Benefits.0.BargainBonus
BeforeNot set→After0
Standing.Benefits.0.CoinFlipChance
BeforeNot set→After0
Standing.Benefits.1.Discount
BeforeNot set→After0.05
Standing.Benefits.1.BargainBonus
BeforeNot set→After5
Standing.Benefits.1.CoinFlipChance
BeforeNot set→After0.02
Standing.Benefits.2.Discount
BeforeNot set→After0.1
Standing.Benefits.2.BargainBonus
BeforeNot set→After10
Standing.Benefits.2.CoinFlipChance
BeforeNot set→After0.05
Standing.Benefits.3.Discount
BeforeNot set→After0.15
Standing.Benefits.3.BargainBonus
BeforeNot set→After15
Standing.Benefits.3.CoinFlipChance
BeforeNot set→After0.08
Standing.Benefits.4.Discount
BeforeNot set→After0.2
Standing.Benefits.4.BargainBonus
BeforeNot set→After20
Standing.Benefits.4.CoinFlipChance
BeforeNot set→After0.12
Standing.Benefits.5.Discount
BeforeNot set→After0.25
Standing.Benefits.5.BargainBonus
BeforeNot set→After30
Standing.Benefits.5.CoinFlipChance
BeforeNot set→After0.15
Standing.ManualRestockLevel
BeforeNot set→After3
Standing.ManualRestockCost
BeforeNot set→After10000
GeneratedStock.Mode
BeforeNot set→Afterfixed
GeneratedStock.Enabled
BeforeNot set→Afterfalse
GeneratedStock.ItemTypes
BeforeNot set→After["currency"]
GeneratedStock.MinStock
BeforeNot set→After0
GeneratedStock.MaxStock
BeforeNot set→After0
GeneratedStock.RefreshInterval
BeforeNot set→After7200000
GeneratedStock.PriceMultiplier
BeforeNot set→After1
GeneratedStock.Rules.PlayerLevelGate
BeforeNot set→Aftertrue
GeneratedStock.Rules.PrestigeLevelCap
BeforeNot set→After60
GeneratedStock.Rules.PrestigeExcludesTierIds
BeforeNot set→Aftertrue
GeneratedStock.Rules.GeneratedItemLevelFromStanding
View snapshot changes →BeforeNot set→Aftertrue