Community Announcements | 30 August 2026
v1.0.3: Shotgun rework, Underlord AUTO farming, loot filter upgrades & fixes
Fixes
- Enemies not appearing on the raid map (after alt-tab, long background sessions, or fast redeploy) is fixed.
- Buff & keystone indicators (Rage, Frenzy, Chain, Coin Toss...) no longer flicker between fights.
- Mining lag when buying rigs or installing GPUs with a large farm (500+) is fixed.
Balance
- Shotguns reworked: pellet damage now benefits from headshot multiplier, armor penetration and elemental damage (previously ignored all of them).
New & Quality of Life
- Underlord AUTO toggle: auto-summons your highest pending claim each raid, works with auto-deploy.
- Merge All: merge every eligible pair in the list at once (Infinity fragments excluded).
- ◈ Fragments card on the gear screen: shows the total buffs from all fragments in your loadout.
- Loot filter: stat minimums, a second stat condition, target specific mythic affixes (Deadeye, Juggernaut...) with a minimum value, and reorder rules by dragging them from the number on the left.
- Grid Blueprint: Copy Layout / Paste Layout to clone a module layout onto another item of the same type.
- Underlord Warding Core: rare material (Underlord, CL 25,000+) with a 50% chance to save gear on a failed +6-or-higher upgrade (+$50B, +100 BTC, +1 core).
- Hustler: gamble 1 BTC instead of $50,000 for a 5% chance at a mythic item.
Other
- Overload keystone now notes it requires an elemental weapon.
Read the original announcement on Steam ↗