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Community Announcements · 10 August 2026

UNHUMAN IS OUT NOW

UNHUMAN IS OUT NOW

UNHUMAN is an incremental extraction game. You send your operative into corrupted zones, fight through raids, drag the loot home, gear up and dive deeper. Crank SIGNAL CORRUPTION on a map for higher risk and better rewards, fill the WARDEN bar, and take down the thing waiting at the end. And when you need a break from reality, there is always the INSANITY terminal in the hub.

The full version is live today, shaped by months of demo feedback from this community.

Demo progress transfers: launch the full game on the PC where you played the demo and your save carries over, with prestige points rebalanced fairly. Your first-time corruption clears also count toward the new SIGNAL HARVEST mastery tree retroactively, and achievements you already earned unlock on first launch.

What's beyond the demo:

  • Prestige 4 to 10, each layer with new systems unlocking along the way
  • Corruption levels 8 to 10 and the SIGNAL HARVEST mastery tree
  • The full augment system: cyberware slots, augment quests and upgrades
  • Mythic-tier gear with its own ability slots, rolls and crafting
  • 84 Steam achievements, retroactive for demo veterans
  • A final encounter for the story to end. No spoilers.

The demo stays up, and it is still the best way to try the game before buying. Join us on ("https://discord.gg/3JF6MtYgsy") for feedback, bug reports, questions and help with the game, or just to argue about builds. Reports land right in front of the dev there, and hotfixes ship fast. If you hit a silent crash, blackbox.log helps us fix it even faster (see the patch notes).

Read original announcement on Steam ↗